“Warcraft” series, an earlier esport game developed by ‘Blizzard Entertainment’ can be accepted as one of the keys of success for ‘StarCraft II’. ‘Blizzard’ had been responding successfully to ‘Warcraft’ fans, improving game-play, plots and multiplayer mechanisms. Gamers already had built excitement and anticipation around what ‘Blizzard’ will hit them with when they released ‘StarCraft II’ in July of 2010.
‘StarCraft II’ was bound to become a favorite esport game from the start. The positive anticipation and excitement from fans was coupled with ‘Blizzard’s’ own efforts that it had put in to developing this marvel. 먹튀폴리스 The game offered so much more than its predecessor did. It had a plot continued from its predecessor with a huge tinge of improvement in it. At the same time it retained most of the past familiarity that led gamers to see how deep the world of ‘StarCraft II’ had become. ‘Blizzard’ added new fighting units to line of older ones.
This esport game is just so much rich. It packs 26 playable campaign missions. The campaign itself boasts special units that you can play only in campaign. Add to the campaign trail cut-scenes that keep you captivated. You can explore the key element of the game-play; Hyperion, the battle cruiser. That’s just not it; ‘Starcraft II’ has two expansions. In Terrans focused ‘Wings of Liberty’, your style of play is that of mercenary. In Zergs focused ‘Heart of Swarm’ your style of play is role-playing. And in Protoss focused ‘Legacy of the Void’ your game-play will revolve around diplomacy.
The above part explains why individual gamers immediately loved this game, giving ‘Blizzard’ 1.5 million copies in sales, and sadly 2.3 million copies in piracy. However, something else drove it to become an eSport game. ‘Blizzard’ had developed this game with a view to make it more acceptable in gaming communities and focused heavily on multiplayer feature. With the release of ‘StarCraft II’, a markedly improved ‘Battle.Net’ online gaming platform was also released, with a built-in ranking system.
A review from GameSpy actually concluded that the single-player aspect of ‘StarCraft II’ is less inspiring than the multiplayer one. GameSpy stated that playing this game in multiplayer mode, made it more challenging, and enhancing your experience many times.
‘Blizzard’ already had a sound experience in arranging professional competitions, their broadcasts and holding tournaments. ‘Warcraft’ and earlier ‘StarCraft’, creations of ‘Blizzard’ were already one of the most famous professional esports. With such a fun and challenges packed game, ‘StarCraft II’ was bound to become even more famous an esport game than ‘Blizzard’s’ own prior creations.